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Blacksmith shop life is feudal wiki
Blacksmith shop life is feudal wiki






blacksmith shop life is feudal wiki blacksmith shop life is feudal wiki

Larger non-magical castles like the Dwarven Redoubt are unaffordable at all levels to our theoretical party. And there are no land-castle examples in the book that are in the same price range). A nice, but non-magical castle like the "coral castle" can be afforded at 19th level (OK, its' underwater, but it's not airtight, just built for mer-people, and so it's price isn't modified from a similar land-based castle. Under these assumptions, our four-person group can afford the "cheap keep" (which only has three bedrooms, I might add) at 12th level, given normal party gold amounts. That's more than I would spend on something that won't help me stay alive in adventures, but hey. We'll say there spending 1/5th of their wealth on it. We'll say that everyone pitches in to buy it (something you can't count on - it's not what's happening in my group!) and they're a typical four party group. Let's make some assumptions about how much the group is spending on their home. Yet, the prices presented allow nothing like that. To my mind, characters should be able to afford a very nice house/small fort around 5th level, a basic castle at 10th level, a castle with all the knobs on at 15th level, and a high-fantasy castle (like a floating tower) at 17th-20th level. Is it just me, or are the prices in the Stronghold Builder's Guidebook a bit steep? I mean, most of the room's prices are very high unless you buy the "basic" versions.








Blacksmith shop life is feudal wiki